The car is focus starts last and is quite fast, but usually finishes second or third. GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps.
Horror games intel hd 3000 update#
As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version. No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).
Horror games intel hd 3000 720p#
For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.įor our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion.
GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14 th 2015, with both AMD and NVIDIA in tow to help optimize the title. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used. With mid and high range graphics, we test at 1080p with the quality setting. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.įor low end graphics, we test at 720p with performance settings, recording the average frame rate. The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.įor low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015.
If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title.
However it is the integrated results that should throw up the biggest difference. For this set of tests, we kept things simple for the results – a low end single R7 240 DDR3, an ex-high end GTX 770 Lightning and a top line GTX 980 on our standard CPU game set under normal conditions.